THE CASEBOOK
Five cases.
Begin anywhere.
Read the evidence, decide what you think, then open the next piece. There’s no score and no timer.
02 / CASE STUDY
The exception
An after-hours visit. A favour no one recorded.
01 / CASE STUDY
Forty-five seconds
Two cameras. One journey.
03 / CASE STUDY
The wrong person
Six seconds outside an office.
04 / CASE STUDY
The Counterweight
A death onstage. An admission offstage.
05 / CASE STUDY
Copier C3
A machine left waiting for a repair.
Short fictional readings from Secret Evidence. These are stand-alone examples, not excerpts from a released game.